

The panel will be responsible for evaluating compliance with these rules and guidelines and will have the sole and absolute discretion to select the Challenge Prize recipient.

The Judging Panel holds responsibility for evaluating all submissions against the winning criteria and the guidelines and rules for the Challenge. The Challenge will be judged by the official Judging Panel. The Challenge Agreements include restrictions on potential entrants that are intended to prevent conflicts of interest. To be eligible to compete, innovators must comply with all the terms of the Challenge as defined in the Challenge-Specific Agreements. The Challenge is open to Individuals, Teams and Organizations globally. The Team or Individual with a submission that best meets the judging criteria will be the sole winner of the Simply Music Pianoˣ Challenge. One Challenge Prize will be awarded at the end of the Challenge. Judging and Announcement of Challenge winner The Simply Music Pianoˣ Challenge has three stages:
#Virtaal piano portable#
The Simply Music Piano ˣ Challenge is awarding $1 million to the best solution for portable VR Glasses that display a virtual piano keyboard, and that is played in the style of a piano. The solution to the Simply Music Piano ˣ Challenge will make this possible. Combining the Simply Music methodology with a portable VR instrument will overcome barriers to education, performance, accessibility, and availability of the instrument. The ultimate goal of the Simply Music Piano ˣ Challenge is to facilitate a breakthrough in creativity for humanity, by allowing students, performing artists, hobbyists, and recreational musicians a new means of creative expression without physical limitations. As such, there are entire populations of people who simply have no access to an instrument to learn on and play. Even electronic keyboards are large and bulky and, for the most part, require permanent access to the power grid. Unfortunately, even for those students who may have online access to new teaching methodologies, or succeed with traditional approaches to learning, the physical size and weight of the piano causes it to be extremely inaccessible as an easy-to-use and socially relevant instrument - pianos are physically impractical and completely unportable. An entirely new approach to music education is desperately needed. As a result, learning piano, even at a recreational level, remains a struggle for many, if not most students. Although the internet has clearly transformed how music lessons can be delivered, traditional methods of teaching piano have remained largely unchanged for centuries. Piano and keyboard remains the dominant instrument in developed nations. Our commitment is to take virtual pianos to a whole new level, and create an instrument that is as easy to transport as a harmonica and, like a harmonica, can be played just about anywhere. The goal of the Simply Music Pianoˣ Challenge is to create Virtual Reality (VR) glasses that allow you to view a virtual display of a piano keyboard, and play it in a similar manner to how you would a traditional piano or keyboard. The HeroX team is partnering with Simply Music on the Pianoˣ Challenge and we want your input! As we move toward a solution, we welcome your input and thoughts on this challenge.
